Description
The Abstract Factory design pattern is one of the Creational Design Patterns, where an interface is responsible for creating a factory of related objects without explicitly specifying their classes.
- It is used to create objects without exposing the creation logic to the client and refer to the created object using a common interface.
- It is used when we have a superclass with multiple subclasses, and one of the subclasses must be returned based on the input.
- It is one of the most used design patterns in Java.
Implementation in Java
Let's follow the below approach to implement this design pattern in Java.
- Create a class and make it an interface.
- Create a concrete class that implements the interface.
- Create an abstract factory that can be extended by multiple other factories.
Step 1: Create an interface.
Shape.java
public interface Shape {
void draw();
}
Step 2: Create multiple concrete classes, all implementing the same interface.
Reactangle.java
public class Rectangle implements Shape {
@Override
public void draw() {
System.out.println("Inside Rectangle::draw() method.");
}
}
Square.java
public class Square implements Shape {
@Override
public void draw() {
System.out.println("Inside Square::draw() method.");
}
}
RoundedReactangle.java
public class RoundedRectangle implements Shape {
@Override
public void draw() {
System.out.println("Inside RoundedRectangle::draw() method.");
}
}
RoundedSquare.java
public class RoundedSquare implements Shape {
@Override
public void draw() {
System.out.println("Inside RoundedSquare::draw() method.");
}
}
Step 3: Create an abstract class to get factories of Normal and Rounded Shape objects.
AbstractFactory.java
public abstract class AbstractFactory {
abstract Shape getShape(String shapeType) ;
}
Step 4: Create Factory classes extending Abstract Factory to generate objects of concrete classes.
ShapeFactory.java
public class ShapeFactory extends AbstractFactory {
@Override
public Shape getShape(String shapeType){
if(shapeType.equalsIgnoreCase("RECTANGLE")){
return new Rectangle();
}else if(shapeType.equalsIgnoreCase("SQUARE")){
return new Square();
}
return null;
}
}
RoundedShapeFactory.java
public class RoundedShapeFactory extends AbstractFactory {
@Override
public Shape getShape(String shapeType){
if(shapeType.equalsIgnoreCase("RECTANGLE")){
return new RoundedRectangle();
}else if(shapeType.equalsIgnoreCase("SQUARE")){
return new RoundedSquare();
}
return null;
}
}
Step 5: Create a Factory generator/producer class to get factories by passing the input.
FactoryProducer.java
public class FactoryProducer {
public static AbstractFactory getFactory(boolean rounded){
if(rounded){
return new RoundedShapeFactory();
}else{
return new ShapeFactory();
}
}
}
Step 6: Use FactoryProducer to get AbstractFactory to get factories of concrete classes by passing the input.
AbstractFactoryPatternDemo.java
public class AbstractFactoryPatternDemo {
public static void main(String[] args) {
//get shape factory
AbstractFactory shapeFactory = FactoryProducer.getFactory(false);
//get an object of Shape Rectangle
Shape shape1 = shapeFactory.getShape("RECTANGLE");
//call draw method of Shape Rectangle
shape1.draw();
//get an object of Shape Square
Shape shape2 = shapeFactory.getShape("SQUARE");
//call draw method of Shape Square
shape2.draw();
//get shape factory
AbstractFactory shapeFactory1 = FactoryProducer.getFactory(true);
//get an object of Shape Rectangle
Shape shape3 = shapeFactory1.getShape("RECTANGLE");
//call draw method of Shape Rectangle
shape3.draw();
//get an object of Shape Square
Shape shape4 = shapeFactory1.getShape("SQUARE");
//call draw method of Shape Square
shape4.draw();
}
}
Step 7: Execute the code to verify the output.
Inside Rectangle::draw() method.
Inside Square::draw() method.
Inside RoundedRectangle::draw() method.
Inside RoundedSquare::draw() method.
Overall
We now know about the Abstract Factory design pattern and its use cases.